06:16:32.664 : Find localization: ja-JP
06:16:32.666 : Find localization: ja
06:16:32.674 : Supported languages: ja
06:16:32.674 : Applying localization: ja
06:16:32.822 : kmyGfx::GfxObject::initialize()->success
06:16:32.822 : kmyIO::FS::initialize()->success
06:16:32.822 : kmyBase::LogPost::initiaize()->success
06:16:32.822 : kmyBase::ResourceServer::initialize()->success
06:16:32.822 : kmyPlugin::PluginMgr::initialize()->success
06:16:32.822 : kmyBase::Task::sysInitialize()->success
06:16:32.822 : kmyIO::IME::initialize()->success
06:16:32.822 : kmyBase::Job::initialize()->success
06:16:32.822 : kmyGfx::Texture::initialize()->success
06:16:32.843 : kmyGfx::ShaderProgram::initialize()->success
06:16:32.878 : kmySound::SoundSystem::initialize()->success
06:16:32.884 : ======Audio Device======
06:16:32.885 : devicename Amazon basics Speaker (Realtek(R) Audio)
06:16:32.885 : channelMask 3
06:16:32.885 : formatTag 65534
06:16:32.885 : channels 2
06:16:32.885 : samplePerSec 48000
06:16:32.885 : avgBytesPerSec 384000
06:16:32.885 : blockAlign 8
06:16:32.885 : bitsPerSample 32
06:16:32.885 : subFormat 0000000300000010800000aa00389b71
06:16:32.885 : ========================
06:16:32.886 : kmyGfx::Font::sysInitialize()->success
06:16:32.886 : kmyGfx::Font::initialize()->success
06:16:32.887 : kmyBase::PerformanceMeter::initialize()->success
06:16:32.887 : kmyGfx::ShaderCompiler::initialize()->success
06:16:33.836 : gen shaderprogram uitex
06:16:33.965 : gen shaderprogram uifont
06:16:34.052 : gen shaderprogram uinotex
06:16:34.138 : gen shaderprogram uimask
06:16:34.199 : Plugin Scan Path : E:\Bakin Build\10th_Demo\data\
06:16:34.473 : Plugin Scan Path : E:\Bakin Build\10th_Demo\data\/
06:16:34.476 : gen shaderprogram debugline
06:16:34.666 : gen shaderprogram boxsample
06:16:34.709 : gen shaderprogram brightness
06:16:34.742 : gen shaderprogram calcexposure
06:16:34.785 : gen shaderprogram deferredFog
06:16:34.829 : gen shaderprogram linegizmo
06:16:34.966 : gen shaderprogram bloom_r0
06:16:35.013 : gen shaderprogram copy
06:16:35.082 : gen shaderprogram capturecopy
06:16:35.119 : gen shaderprogram depthview
06:16:35.154 : gen shaderprogram hilight
06:16:35.190 : gen shaderprogram coc
06:16:35.230 : gen shaderprogram bokeh
06:16:35.299 : gen shaderprogram dof
06:16:35.346 : gen shaderprogram fxaa
06:16:35.432 : gen shaderprogram sharpenFilter
06:16:35.473 : gen shaderprogram ssao
06:16:35.654 : gen shaderprogram bilateral
06:16:35.717 : gen shaderprogram ssaoapply
06:16:35.748 : gen shaderprogram blurAdd
06:16:35.791 : gen shaderprogram srgbcopy
06:16:35.824 : gen shaderprogram selectedge
06:16:35.862 : gen shaderprogram legacy_notex
06:16:37.337 : gen shaderprogram particle
06:16:37.463 : gen shaderprogram manipulator
06:16:37.603 : gen shaderprogram manipulatorExtraPickup
06:16:37.776 : gen shaderprogram sssssfilter
06:16:37.827 : gen shaderprogram sssssapply
06:16:37.859 : gen shaderprogram rectareagizmo_cross
06:16:37.913 : gen shaderprogram rectareagizmo_frame
06:16:37.961 : gen shaderprogram legacy_tex
06:16:39.233 : gen shaderprogram lutBlend
06:16:39.267 : gen shaderprogram cubemapBlend
06:16:39.310 : gen shaderprogram srgbcopy_cs
06:16:39.326 : gen shaderprogram copy_cs
06:16:39.342 : gen shaderprogram capturecopy_cs
06:16:39.360 : gen shaderprogram hilight_cs
06:16:39.376 : gen shaderprogram bloom_r0_cs
06:16:39.392 : gen shaderprogram coc_cs
06:16:39.409 : gen shaderprogram bokeh_cs
06:16:39.426 : gen shaderprogram dof_cs
06:16:39.443 : gen shaderprogram boxsample_cs
06:16:39.459 : gen shaderprogram blurAdd_cs
06:16:39.476 : gen shaderprogram fxaa_cs
06:16:39.493 : gen shaderprogram ssao_cs
06:16:39.509 : gen shaderprogram ssaoapply_cs
06:16:39.526 : badpath texture system_icon_spotlight.png
06:16:39.526 : badpath texture system_icon_pointlight.png
06:16:39.526 : badpath texture system_icon_particle.png
06:16:45.889 : Storage:               BulletShapeStorage |      65536 |@16
06:16:45.889 : Storage:                            rigid |    1441792 |@352
06:16:45.889 : Storage:               motionstatestorage |    1179648 |@288
06:16:45.889 : Storage:                ColliderAllocator |    1376256 |@336
06:16:45.922 : enter mip proc 256
06:16:46.473 : enter mip proc 128
06:16:46.611 : enter mip proc 64
06:16:46.645 : enter mip proc 32
06:16:46.654 : enter mip proc 16
06:16:49.452 : LOAD PARTICLE .\res\Basicset\character\3D\effekseer\GlowPanel.efk
06:16:56.422 : LOAD PARTICLE .\res\Basicset\character\3D\effekseer\GlowPanel.efk
06:16:56.580 : gen shaderprogram terrain
06:16:56.846 : gen shaderprogram terrainselection
06:16:57.242 : enter mip proc 256
06:16:57.799 : enter mip proc 128
06:16:57.939 : enter mip proc 64
06:16:57.974 : enter mip proc 32
06:16:57.984 : enter mip proc 16
06:16:58.002 : gen shaderprogram stencilshadow
06:16:58.156 : gen shaderprogram 2dchar_lit
06:16:58.626 : billboard add 000001D87A326770 0
06:16:58.725 : billboard add 000001D87A321630 1
06:16:58.811 : ModelLoader::load .\res\3DAssetTutorial\model\sb_obj_sample000_Box(2)\TransparentBox.fbx
06:16:58.811 : LOAD FBX MODEL .\res\3DAssetTutorial\model\sb_obj_sample000_Box(2)\TransparentBox.fbx
06:16:58.813 : gen shaderprogram transparent
06:17:00.414 : ModelLoader::load .\res\model\FloorTile\FloorTile.fbx
06:17:00.414 : LOAD FBX MODEL .\res\model\FloorTile\FloorTile.fbx
06:17:00.415 : gen shaderprogram a_n_rm_discard
06:17:02.695 : ModelLoader::load .\res\model\Wall\Wall.fbx
06:17:02.695 : LOAD FBX MODEL .\res\model\Wall\Wall.fbx
06:17:02.700 : ModelLoader::load .\res\Basicset\model\Window_House\Window_House.fbx
06:17:02.700 : LOAD FBX MODEL .\res\Basicset\model\Window_House\Window_House.fbx
06:17:02.701 : gen shaderprogram a_n_rm
06:17:04.609 : 
06:17:04.626 : 
06:17:04.645 : LOAD PARTICLE .\res\Basicset\particle\Sunlight\Sunlight.efk
06:17:04.662 : ModelLoader::load .\res\model\FloorTile_Type2\FloorTile_Type2.fbx
06:17:04.662 : LOAD FBX MODEL .\res\model\FloorTile_Type2\FloorTile_Type2.fbx
06:17:04.667 : ModelLoader::load .\res\ModernCity\model\AirCondition\AirCondition.fbx
06:17:04.667 : LOAD FBX MODEL .\res\ModernCity\model\AirCondition\AirCondition.fbx
06:17:04.672 : ModelLoader::load .\res\Furnitures2\model\BookmarkShelf\BookmarkShelf.fbx
06:17:04.672 : LOAD FBX MODEL .\res\Furnitures2\model\BookmarkShelf\BookmarkShelf.fbx
06:17:04.686 : ModelLoader::load .\res\model\MassageBed\MassageBed.fbx
06:17:04.686 : LOAD FBX MODEL .\res\model\MassageBed\MassageBed.fbx
06:17:04.690 : ModelLoader::load .\res\Furnitures1\model\JapaneseChest\JapaneseChest.fbx
06:17:04.690 : LOAD FBX MODEL .\res\Furnitures1\model\JapaneseChest\JapaneseChest.fbx
06:17:04.699 : ModelLoader::load .\res\model\SafeBox\SafeBox.fbx
06:17:04.699 : LOAD FBX MODEL .\res\model\SafeBox\SafeBox.fbx
06:17:04.702 : ModelLoader::load .\res\SmileObjectsVol1\model\table_B(2)\table_B.fbx
06:17:04.702 : LOAD FBX MODEL .\res\SmileObjectsVol1\model\table_B(2)\table_B.fbx
06:17:04.705 : gen shaderprogram map
06:17:06.617 : ModelLoader::load .\res\Furnitures2\model\RoundChair\RoundChair.fbx
06:17:06.617 : LOAD FBX MODEL .\res\Furnitures2\model\RoundChair\RoundChair.fbx
06:17:06.620 : ModelLoader::load .\res\model\Cashier\Cashier.fbx
06:17:06.620 : LOAD FBX MODEL .\res\model\Cashier\Cashier.fbx
06:17:06.626 : ModelLoader::load .\res\ModernCity\model\Sofa_Black\Sofa_Black.fbx
06:17:06.626 : LOAD FBX MODEL .\res\ModernCity\model\Sofa_Black\Sofa_Black.fbx
06:17:06.633 : ModelLoader::load .\res\model\Clock\Clock.fbx
06:17:06.633 : LOAD FBX MODEL .\res\model\Clock\Clock.fbx
06:17:06.643 : ModelLoader::load .\res\model\Transparent_Box_2(1)\Clock_Hand.fbx
06:17:06.643 : LOAD FBX MODEL .\res\model\Transparent_Box_2(1)\Clock_Hand.fbx
06:17:06.655 : gen shaderprogram decal
06:17:16.000 : 
06:17:18.268 : billboard add 000001D8FECD7C00 2
06:17:18.460 : billboard add 000001D8FECD4320 3
06:17:18.481 : ModelLoader::load .\res\model\PlushDoll_HD\PlushDoll_HD.fbx
06:17:18.481 : LOAD FBX MODEL .\res\model\PlushDoll_HD\PlushDoll_HD.fbx
06:17:18.485 : gen shaderprogram a_n
06:17:20.373 : billboard add 000001D8FECD1670 4
06:17:20.389 : billboard add 000001D8FECD4730 5
06:17:31.018 : enter mip proc 256
06:17:31.575 : enter mip proc 128
06:17:31.714 : enter mip proc 64
06:17:31.750 : enter mip proc 32
06:17:31.759 : enter mip proc 16
06:17:31.764 : billboard add 000001D8A6B27F70 6
06:17:31.767 : billboard add 000001D8A6B22610 7
06:17:31.771 : billboard remove 000001D87A326770 0
06:17:31.771 : billboard remove 000001D87A321630 1
06:17:31.771 : billboard remove 000001D8FECD7C00 2
06:17:40.312 : ModelLoader::load .\res\map_bg\Sky noon.fbx
06:17:40.312 : LOAD FBX MODEL .\res\map_bg\Sky noon.fbx
06:17:40.317 : gen shaderprogram map_nolit
06:17:41.772 : gen shaderprogram map_nolit_add
06:17:43.313 : ModelLoader::load .\res\MapCollection\mapobject\Nature\Tree01.fbx
06:17:43.313 : LOAD FBX MODEL .\res\MapCollection\mapobject\Nature\Tree01.fbx
06:17:43.323 : gen shaderprogram a_n_rm_wind_discard
06:17:47.834 : ModelLoader::load .\res\MapCollection\model\Grass01\Grass01.fbx
06:17:47.834 : LOAD FBX MODEL .\res\MapCollection\model\Grass01\Grass01.fbx
06:17:47.835 : gen shaderprogram a_n_wind_discard
06:17:52.350 : ModelLoader::load .\res\model\sb_obj_outdoor028_house01_door\sb_obj_outdoor028_house01_door.fbx
06:17:52.350 : LOAD FBX MODEL .\res\model\sb_obj_outdoor028_house01_door\sb_obj_outdoor028_house01_door.fbx
06:17:52.380 : ModelLoader::load .\res\model\Transparent_Box_2\sb_obj_sample000_Box.fbx
06:17:52.380 : LOAD FBX MODEL .\res\model\Transparent_Box_2\sb_obj_sample000_Box.fbx
06:17:52.386 : ModelLoader::load .\res\Basicset\model\Parlor_Roof\Parlor_Roof.fbx
06:17:52.386 : LOAD FBX MODEL .\res\Basicset\model\Parlor_Roof\Parlor_Roof.fbx
06:17:52.393 : ModelLoader::load .\res\model\Cloud\Cloud.fbx
06:17:52.394 : LOAD FBX MODEL .\res\model\Cloud\Cloud.fbx
06:17:52.396 : gen shaderprogram a_n_discard
06:17:54.444 : ModelLoader::load .\res\model\sb_obj_outdoor028_house01_door01_col\sb_obj_outdoor028_house01_door01_col.fbx
06:17:54.444 : LOAD FBX MODEL .\res\model\sb_obj_outdoor028_house01_door01_col\sb_obj_outdoor028_house01_door01_col.fbx
06:17:54.445 : gen shaderprogram map_notex
06:17:56.265 : ModelLoader::load .\res\model\sb_obj_outdoor028_house01_door02_col\sb_obj_outdoor028_house01_door02_col.fbx
06:17:56.265 : LOAD FBX MODEL .\res\model\sb_obj_outdoor028_house01_door02_col\sb_obj_outdoor028_house01_door02_col.fbx
06:17:56.352 : enter mip proc 256
06:17:56.911 : enter mip proc 128
06:17:57.052 : enter mip proc 64
06:17:57.087 : enter mip proc 32
06:17:57.096 : enter mip proc 16
06:17:57.099 : billboard add 000001D8FECD8010 8
06:17:57.114 : billboard remove 000001D8A6B27F70 6
06:17:57.236 : billboard add 000001D8FECD6BC0 9
06:17:57.278 : LOAD PARTICLE .\res\Basicset\particle\Sunlight\Sunlight.efk
06:17:57.283 : ModelLoader::load .\res\model\TelephonePole\TelephonePole.fbx
06:17:57.283 : LOAD FBX MODEL .\res\model\TelephonePole\TelephonePole.fbx
06:17:57.392 : ModelLoader::load .\res\model\Wall\Wall.fbx
06:17:57.392 : LOAD FBX MODEL .\res\model\Wall\Wall.fbx
06:17:57.403 : billboard add 000001D8FECD77F0 10
06:17:57.422 : ModelLoader::load .\res\ModernCity\model\vehicle_d\vehicle_d.fbx
06:17:57.422 : LOAD FBX MODEL .\res\ModernCity\model\vehicle_d\vehicle_d.fbx
06:17:57.440 : ModelLoader::load .\res\model\sb_obj_outdoor043WoodBox\sb_obj_outdoor043WoodBox.fbx
06:17:57.440 : LOAD FBX MODEL .\res\model\sb_obj_outdoor043WoodBox\sb_obj_outdoor043WoodBox.fbx
06:17:57.465 : billboard add 000001D87A326B80 11
06:17:57.480 : billboard remove 000001D8A6B22610 7
06:17:57.698 : ModelLoader::load .\res\model\sb_obj_outdoor_SignBoard03\sb_obj_outdoor_SignBoard03.fbx
06:17:57.698 : LOAD FBX MODEL .\res\model\sb_obj_outdoor_SignBoard03\sb_obj_outdoor_SignBoard03.fbx
06:17:57.765 : gen shaderprogram 2dchar
06:17:58.072 : billboard add 000001D87A322E90 12
06:17:58.073 : billboard add 000001D87A323ED0 13
06:17:58.073 : billboard add 000001D8A6B27340 14
06:17:58.168 : enter mip proc 256
06:17:58.717 : enter mip proc 128
06:17:58.857 : enter mip proc 64
06:17:58.892 : enter mip proc 32
06:17:58.901 : enter mip proc 16
06:17:58.954 : billboard remove 000001D8FECD6BC0 9
06:18:51.387 : ModelLoader::load .\res\model\sb_obj_outdoor028_house01_door01_col\sb_obj_outdoor028_house01_door01_col.fbx
06:18:51.387 : LOAD FBX MODEL .\res\model\sb_obj_outdoor028_house01_door01_col\sb_obj_outdoor028_house01_door01_col.fbx
06:18:51.388 : ModelLoader::load .\res\model\sb_obj_outdoor028_house01_door02_col\sb_obj_outdoor028_house01_door02_col.fbx
06:18:51.388 : LOAD FBX MODEL .\res\model\sb_obj_outdoor028_house01_door02_col\sb_obj_outdoor028_house01_door02_col.fbx
06:18:51.420 : billboard add 000001D97AF4F0C0 15
06:18:51.425 : billboard remove 000001D8FECD8010 8
06:18:51.425 : billboard remove 000001D8FECD77F0 10
06:18:51.638 : ModelLoader::load .\res\model\WallSwitch\WallSwitch.fbx
06:18:51.638 : LOAD FBX MODEL .\res\model\WallSwitch\WallSwitch.fbx
06:18:51.643 : ModelLoader::load .\res\Basicset\model\Window_House\Window_House.fbx
06:18:51.643 : LOAD FBX MODEL .\res\Basicset\model\Window_House\Window_House.fbx
06:18:51.754 : ModelLoader::load .\res\model\FloorTile\FloorTile.fbx
06:18:51.754 : LOAD FBX MODEL .\res\model\FloorTile\FloorTile.fbx
06:18:51.867 : billboard add 000001D97AF50510 16
06:18:51.869 : ModelLoader::load .\res\model\Mosaic_100_Sphere_2\MirrorBall.fbx
06:18:51.869 : LOAD FBX MODEL .\res\model\Mosaic_100_Sphere_2\MirrorBall.fbx
06:18:51.874 : ModelLoader::load .\res\Furnitures2\model\RoundChair\RoundChair.fbx
06:18:51.874 : LOAD FBX MODEL .\res\Furnitures2\model\RoundChair\RoundChair.fbx
06:18:51.877 : billboard remove 000001D87A326B80 11
06:18:51.877 : ModelLoader::load .\res\model\Cashier\Cashier.fbx
06:18:51.877 : LOAD FBX MODEL .\res\model\Cashier\Cashier.fbx
06:18:52.295 : ModelLoader::load .\res\SmileObjectsVol1\model\table_B(2)\table_B.fbx
06:18:52.295 : LOAD FBX MODEL .\res\SmileObjectsVol1\model\table_B(2)\table_B.fbx
06:18:57.480 : billboard add 000001D97AF52590 17
06:18:57.481 : billboard add 000001D97AF4ABB0 18
06:18:57.481 : billboard add 000001D97AF4B3D0 19
06:19:04.711 : billboard remove 000001D97AF52590 17
06:19:04.711 : billboard remove 000001D97AF4ABB0 18
06:19:04.711 : billboard remove 000001D97AF4B3D0 19
06:19:16.841 : ModelLoader::load .\res\model\sb_obj_outdoor028_house01_door01_col\sb_obj_outdoor028_house01_door01_col.fbx
06:19:16.841 : LOAD FBX MODEL .\res\model\sb_obj_outdoor028_house01_door01_col\sb_obj_outdoor028_house01_door01_col.fbx
06:19:16.842 : ModelLoader::load .\res\model\sb_obj_outdoor028_house01_door02_col\sb_obj_outdoor028_house01_door02_col.fbx
06:19:16.842 : LOAD FBX MODEL .\res\model\sb_obj_outdoor028_house01_door02_col\sb_obj_outdoor028_house01_door02_col.fbx
06:19:16.885 : billboard add 000001D97AF4DC70 20
06:19:16.897 : billboard remove 000001D97AF4F0C0 15
06:19:16.909 : billboard add 000001D97AF4F0C0 21
06:19:16.910 : billboard add 000001D97AF4B3D0 22
06:19:16.914 : billboard remove 000001D97AF50510 16
06:19:21.963 : ModelLoader::load .\res\model\sb_obj_outdoor028_house01_door01_col\sb_obj_outdoor028_house01_door01_col.fbx
06:19:21.963 : LOAD FBX MODEL .\res\model\sb_obj_outdoor028_house01_door01_col\sb_obj_outdoor028_house01_door01_col.fbx
06:19:21.964 : ModelLoader::load .\res\model\sb_obj_outdoor028_house01_door02_col\sb_obj_outdoor028_house01_door02_col.fbx
06:19:21.964 : LOAD FBX MODEL .\res\model\sb_obj_outdoor028_house01_door02_col\sb_obj_outdoor028_house01_door02_col.fbx
06:19:21.998 : billboard add 000001D97AF50100 23
06:19:22.013 : billboard remove 000001D97AF4DC70 20
06:19:22.046 : billboard add 000001D97AF4C410 24
06:19:22.048 : billboard add 000001D97AF4ECB0 25
06:19:22.048 : billboard add 000001D97AF4C820 26
06:19:22.060 : billboard remove 000001D97AF4F0C0 21
06:19:22.101 : ModelLoader::load .\res\SmileObjectsVol1\model\table_B(2)\table_B.fbx
06:19:22.101 : LOAD FBX MODEL .\res\SmileObjectsVol1\model\table_B(2)\table_B.fbx
06:19:46.905 : ModelLoader::load .\res\model\sb_obj_outdoor028_house01_door01_col\sb_obj_outdoor028_house01_door01_col.fbx
06:19:46.906 : LOAD FBX MODEL .\res\model\sb_obj_outdoor028_house01_door01_col\sb_obj_outdoor028_house01_door01_col.fbx
06:19:46.907 : ModelLoader::load .\res\model\sb_obj_outdoor028_house01_door02_col\sb_obj_outdoor028_house01_door02_col.fbx
06:19:46.907 : LOAD FBX MODEL .\res\model\sb_obj_outdoor028_house01_door02_col\sb_obj_outdoor028_house01_door02_col.fbx
06:19:46.942 : billboard add 000001D87A321E50 27
06:19:46.944 : billboard add 000001D87A3283E0 28
06:19:46.953 : billboard remove 000001D97AF50100 23
06:19:47.004 : billboard add 000001D97AF4DC70 29
06:19:47.016 : billboard add 000001D97AF51550 30
06:19:47.017 : billboard add 000001D97AF4D450 31
06:19:47.017 : billboard add 000001D97AF4F0C0 32
06:19:47.019 : billboard remove 000001D97AF4C410 24
06:19:47.093 : enter mip proc 256
06:19:47.645 : enter mip proc 128
06:19:47.785 : enter mip proc 64
06:19:47.820 : enter mip proc 32
06:19:47.828 : enter mip proc 16
06:19:47.873 : billboard remove 000001D87A3283E0 28
06:19:47.894 : ModelLoader::load .\res\model\sb_obj_outdoor_SignBoard03\sb_obj_outdoor_SignBoard03.fbx
06:19:47.894 : LOAD FBX MODEL .\res\model\sb_obj_outdoor_SignBoard03\sb_obj_outdoor_SignBoard03.fbx
06:20:04.331 : ModelLoader::load .\res\SmileObjectsVol1\model\guardrail(3)\guardrail.fbx
06:20:04.331 : LOAD FBX MODEL .\res\SmileObjectsVol1\model\guardrail(3)\guardrail.fbx
06:20:04.369 : ModelLoader::load .\res\ModernCity\model\sb_obj_ModernCity010_store_a\sb_obj_ModernCity010_store_a.fbx
06:20:04.369 : LOAD FBX MODEL .\res\ModernCity\model\sb_obj_ModernCity010_store_a\sb_obj_ModernCity010_store_a.fbx
06:20:04.382 : ModelLoader::load .\res\ModernCity\model\Store_Material\Store_Material.fbx
06:20:04.382 : LOAD FBX MODEL .\res\ModernCity\model\Store_Material\Store_Material.fbx
06:20:04.392 : billboard add 000001D97A428F50 33
06:20:04.393 : billboard add 000001D97A429770 34
06:20:04.395 : ModelLoader::load .\res\ModernCity\model\Store_Bridal\Store_Bridal.fbx
06:20:04.395 : LOAD FBX MODEL .\res\ModernCity\model\Store_Bridal\Store_Bridal.fbx
06:20:04.403 : billboard add 000001D97A42BC00 35
06:20:04.547 : billboard add 000001D97A42C010 36
06:20:04.551 : ModelLoader::load .\res\CustomHouse\model\sb_obj_outdoor_SignBoard04\sb_obj_outdoor_SignBoard04.fbx
06:20:04.551 : LOAD FBX MODEL .\res\CustomHouse\model\sb_obj_outdoor_SignBoard04\sb_obj_outdoor_SignBoard04.fbx
06:20:04.556 : billboard remove 000001D87A321E50 27
06:20:04.557 : billboard remove 000001D97AF4DC70 29
06:20:04.576 : ModelLoader::load .\res\ModernCity\model\Store_door\Store_door.fbx
06:20:04.576 : LOAD FBX MODEL .\res\ModernCity\model\Store_door\Store_door.fbx
06:20:04.672 : ModelLoader::load .\res\model\mob_male\mob_male.fbx
06:20:04.672 : LOAD FBX MODEL .\res\model\mob_male\mob_male.fbx
06:20:04.682 : ModelLoader::load .\res\model\mob_male_wait\mob_male_wait.fbx
06:20:04.682 : LOAD FBX MODEL .\res\model\mob_male_wait\mob_male_wait.fbx
06:20:04.696 : ModelLoader::load .\res\model\mob_male_walk\mob_male_walk.fbx
06:20:04.696 : LOAD FBX MODEL .\res\model\mob_male_walk\mob_male_walk.fbx
06:20:04.699 : ModelLoader::load .\res\model\mob_male_run\mob_male_run.fbx
06:20:04.699 : LOAD FBX MODEL .\res\model\mob_male_run\mob_male_run.fbx
06:20:04.702 : ModelLoader::load .\res\model\mob_male_suprised\mob_male_suprised.fbx
06:20:04.702 : LOAD FBX MODEL .\res\model\mob_male_suprised\mob_male_suprised.fbx
06:20:04.711 : ModelLoader::load .\res\model\mob_male_typing\mob_male_typing.fbx
06:20:04.711 : LOAD FBX MODEL .\res\model\mob_male_typing\mob_male_typing.fbx
06:20:04.716 : ModelLoader::load .\res\model\mob_male_Texting\mob_male_Texting.fbx
06:20:04.716 : LOAD FBX MODEL .\res\model\mob_male_Texting\mob_male_Texting.fbx
06:20:04.719 : ModelLoader::load .\res\model\mob_male_toilet\mob_male_toilet.fbx
06:20:04.719 : LOAD FBX MODEL .\res\model\mob_male_toilet\mob_male_toilet.fbx
06:20:04.726 : ModelLoader::load .\res\model\modelCar\modelCar.fbx
06:20:04.726 : LOAD FBX MODEL .\res\model\modelCar\modelCar.fbx
06:20:04.738 : ModelLoader::load .\res\ModernCity\model\Blind_a\Blind_a.fbx
06:20:04.738 : LOAD FBX MODEL .\res\ModernCity\model\Blind_a\Blind_a.fbx
06:20:04.759 : billboard remove 000001D97AF51550 30
06:20:04.772 : ModelLoader::load .\res\SmileObjectsVol1\model\01_hous(3)\HouseUshizo.fbx
06:20:04.772 : LOAD FBX MODEL .\res\SmileObjectsVol1\model\01_hous(3)\HouseUshizo.fbx
06:20:04.792 : billboard add 000001D97AF4D040 37
06:20:04.820 : ModelLoader::load .\res\ModernCity\model\vehicle_a\vehicle_a.fbx
06:20:04.820 : LOAD FBX MODEL .\res\ModernCity\model\vehicle_a\vehicle_a.fbx
06:20:04.828 : ModelLoader::load .\res\ModernCity\model\vehicle_b\vehicle_b.fbx
06:20:04.828 : LOAD FBX MODEL .\res\ModernCity\model\vehicle_b\vehicle_b.fbx
06:20:04.837 : ModelLoader::load .\res\ModernCity\model\vehicle_c\vehicle_c.fbx
06:20:04.837 : LOAD FBX MODEL .\res\ModernCity\model\vehicle_c\vehicle_c.fbx
06:20:04.849 : ModelLoader::load .\res\model\modelCar2\modelCar2.fbx
06:20:04.849 : LOAD FBX MODEL .\res\model\modelCar2\modelCar2.fbx
06:20:04.861 : ModelLoader::load .\res\model\modelCar3\modelCar3.fbx
06:20:04.862 : LOAD FBX MODEL .\res\model\modelCar3\modelCar3.fbx
06:20:04.870 : ModelLoader::load .\res\OutDoor\model\HedgeA\HedgeA.fbx
06:20:04.871 : LOAD FBX MODEL .\res\OutDoor\model\HedgeA\HedgeA.fbx
06:20:04.967 : enter mip proc 256
06:20:05.519 : enter mip proc 128
06:20:05.658 : enter mip proc 64
06:20:05.693 : enter mip proc 32
06:20:05.702 : enter mip proc 16
06:20:06.128 : ModelLoader::load .\res\MapCollection\model\Bench\Bench.fbx
06:20:06.128 : LOAD FBX MODEL .\res\MapCollection\model\Bench\Bench.fbx
06:20:15.206 : ModelLoader::load .\res\ModernCity\model\ConvCounter_B\ConvCounter_B.fbx
06:20:15.206 : LOAD FBX MODEL .\res\ModernCity\model\ConvCounter_B\ConvCounter_B.fbx
06:20:15.211 : ModelLoader::load .\res\ModernCity\model\ConvCounter_A\ConvCounter_A.fbx
06:20:15.211 : LOAD FBX MODEL .\res\ModernCity\model\ConvCounter_A\ConvCounter_A.fbx
06:20:15.233 : ModelLoader::load .\res\model\FloorTile_Type2\FloorTile_Type2.fbx
06:20:15.233 : LOAD FBX MODEL .\res\model\FloorTile_Type2\FloorTile_Type2.fbx
06:20:15.299 : billboard add 000001D8FE708930 38
06:20:15.302 : ModelLoader::load .\res\model\mob_male_2\mob_shop.fbx
06:20:15.302 : LOAD FBX MODEL .\res\model\mob_male_2\mob_shop.fbx
06:20:15.309 : ModelLoader::load .\res\model\mob_male_wait\mob_male_wait.fbx
06:20:15.309 : LOAD FBX MODEL .\res\model\mob_male_wait\mob_male_wait.fbx
06:20:15.310 : billboard remove 000001D97A42C010 36
06:20:15.322 : ModelLoader::load .\res\model\mob_male_walk\mob_male_walk.fbx
06:20:15.323 : LOAD FBX MODEL .\res\model\mob_male_walk\mob_male_walk.fbx
06:20:15.326 : ModelLoader::load .\res\model\mob_male_run\mob_male_run.fbx
06:20:15.326 : LOAD FBX MODEL .\res\model\mob_male_run\mob_male_run.fbx
06:20:15.329 : ModelLoader::load .\res\model\mob_male_suprised\mob_male_suprised.fbx
06:20:15.329 : LOAD FBX MODEL .\res\model\mob_male_suprised\mob_male_suprised.fbx
06:20:15.339 : ModelLoader::load .\res\model\mob_male_typing\mob_male_typing.fbx
06:20:15.339 : LOAD FBX MODEL .\res\model\mob_male_typing\mob_male_typing.fbx
06:20:15.343 : ModelLoader::load .\res\model\mob_male_Texting\mob_male_Texting.fbx
06:20:15.343 : LOAD FBX MODEL .\res\model\mob_male_Texting\mob_male_Texting.fbx
06:20:15.347 : ModelLoader::load .\res\model\mob_male_toilet\mob_male_toilet.fbx
06:20:15.347 : LOAD FBX MODEL .\res\model\mob_male_toilet\mob_male_toilet.fbx
06:20:15.372 : ModelLoader::load .\res\SmileObjectsVol1\model\01_hous(3)\HouseUshizo.fbx
06:20:15.372 : LOAD FBX MODEL .\res\SmileObjectsVol1\model\01_hous(3)\HouseUshizo.fbx
06:20:15.376 : billboard remove 000001D97AF4D040 37
06:20:15.384 : billboard add 000001D8FE70A5A0 39
06:20:15.385 : billboard add 000001D8FE70B1D0 40
06:20:19.973 : billboard add 000001D8FE70F2D0 41
06:20:19.975 : billboard remove 000001D8FE708930 38
06:20:19.999 : ModelLoader::load .\res\MapCollection\model\Bench\Bench.fbx
06:20:19.999 : LOAD FBX MODEL .\res\MapCollection\model\Bench\Bench.fbx
06:20:20.014 : ModelLoader::load .\res\model\mob_male_wait\mob_male_wait.fbx
06:20:20.014 : LOAD FBX MODEL .\res\model\mob_male_wait\mob_male_wait.fbx
06:20:20.028 : ModelLoader::load .\res\model\mob_male_walk\mob_male_walk.fbx
06:20:20.028 : LOAD FBX MODEL .\res\model\mob_male_walk\mob_male_walk.fbx
06:20:20.031 : ModelLoader::load .\res\model\mob_male_run\mob_male_run.fbx
06:20:20.031 : LOAD FBX MODEL .\res\model\mob_male_run\mob_male_run.fbx
06:20:20.034 : ModelLoader::load .\res\model\mob_male_suprised\mob_male_suprised.fbx
06:20:20.034 : LOAD FBX MODEL .\res\model\mob_male_suprised\mob_male_suprised.fbx
06:20:20.044 : ModelLoader::load .\res\model\mob_male_typing\mob_male_typing.fbx
06:20:20.044 : LOAD FBX MODEL .\res\model\mob_male_typing\mob_male_typing.fbx
06:20:20.048 : ModelLoader::load .\res\model\mob_male_Texting\mob_male_Texting.fbx
06:20:20.048 : LOAD FBX MODEL .\res\model\mob_male_Texting\mob_male_Texting.fbx
06:20:20.052 : ModelLoader::load .\res\model\mob_male_toilet\mob_male_toilet.fbx
06:20:20.052 : LOAD FBX MODEL .\res\model\mob_male_toilet\mob_male_toilet.fbx
06:20:20.092 : billboard remove 000001D8FE70A5A0 39
06:20:20.092 : ModelLoader::load .\res\SmileObjectsVol1\model\01_hous(3)\HouseUshizo.fbx
06:20:20.092 : LOAD FBX MODEL .\res\SmileObjectsVol1\model\01_hous(3)\HouseUshizo.fbx
06:20:20.104 : billboard add 000001D8FE709150 42
06:20:20.181 : enter mip proc 256
06:20:20.729 : enter mip proc 128
06:20:20.867 : enter mip proc 64
06:20:20.901 : enter mip proc 32
06:20:20.910 : enter mip proc 16
06:21:14.869 : billboard add 000001D98E83FD60 43
06:21:14.871 : ModelLoader::load .\res\model\mob_male_wait\mob_male_wait.fbx
06:21:14.871 : LOAD FBX MODEL .\res\model\mob_male_wait\mob_male_wait.fbx
06:21:14.878 : billboard remove 000001D8FE70F2D0 41
06:21:14.886 : ModelLoader::load .\res\model\mob_male_walk\mob_male_walk.fbx
06:21:14.886 : LOAD FBX MODEL .\res\model\mob_male_walk\mob_male_walk.fbx
06:21:14.889 : ModelLoader::load .\res\model\mob_male_run\mob_male_run.fbx
06:21:14.889 : LOAD FBX MODEL .\res\model\mob_male_run\mob_male_run.fbx
06:21:14.892 : ModelLoader::load .\res\model\mob_male_suprised\mob_male_suprised.fbx
06:21:14.892 : LOAD FBX MODEL .\res\model\mob_male_suprised\mob_male_suprised.fbx
06:21:14.902 : ModelLoader::load .\res\model\mob_male_typing\mob_male_typing.fbx
06:21:14.902 : LOAD FBX MODEL .\res\model\mob_male_typing\mob_male_typing.fbx
06:21:14.906 : ModelLoader::load .\res\model\mob_male_Texting\mob_male_Texting.fbx
06:21:14.906 : LOAD FBX MODEL .\res\model\mob_male_Texting\mob_male_Texting.fbx
06:21:14.909 : ModelLoader::load .\res\model\mob_male_toilet\mob_male_toilet.fbx
06:21:14.909 : LOAD FBX MODEL .\res\model\mob_male_toilet\mob_male_toilet.fbx
06:21:14.915 : ModelLoader::load .\res\model\BookBender\BookBender.fbx
06:21:14.915 : LOAD FBX MODEL .\res\model\BookBender\BookBender.fbx
06:21:15.008 : ModelLoader::load .\res\SmileObjectsVol1\model\01_hous(3)\HouseUshizo.fbx
06:21:15.008 : LOAD FBX MODEL .\res\SmileObjectsVol1\model\01_hous(3)\HouseUshizo.fbx
06:21:15.012 : billboard remove 000001D8FE709150 42
06:21:15.023 : billboard add 000001D98E83E910 44
06:21:15.025 : ModelLoader::load .\res\model\SafeBox\SafeBox.fbx
06:21:15.025 : LOAD FBX MODEL .\res\model\SafeBox\SafeBox.fbx
06:21:15.028 : ModelLoader::load .\res\Furnitures2\model\BookmarkShelf\BookmarkShelf.fbx
06:21:15.028 : LOAD FBX MODEL .\res\Furnitures2\model\BookmarkShelf\BookmarkShelf.fbx
06:21:15.041 : ModelLoader::load .\res\Furnitures1\model\JapaneseChest\JapaneseChest.fbx
06:21:15.041 : LOAD FBX MODEL .\res\Furnitures1\model\JapaneseChest\JapaneseChest.fbx
06:21:15.046 : ModelLoader::load .\res\model\TV_B\TV_B.fbx
06:21:15.046 : LOAD FBX MODEL .\res\model\TV_B\TV_B.fbx
06:21:15.052 : ModelLoader::load .\res\Basicset\model\FlowerPotWhite\FlowerPotWhite.fbx
06:21:15.052 : LOAD FBX MODEL .\res\Basicset\model\FlowerPotWhite\FlowerPotWhite.fbx
06:21:15.060 : ModelLoader::load .\res\model\Refrigerator\Refrigerator.fbx
06:21:15.060 : LOAD FBX MODEL .\res\model\Refrigerator\Refrigerator.fbx
06:21:15.062 : gen shaderprogram a_n_rm_sss_discard
06:21:16.968 : ModelLoader::load .\res\model\WashMachine\WashMachine.fbx
06:21:16.968 : LOAD FBX MODEL .\res\model\WashMachine\WashMachine.fbx
06:21:17.365 : ModelLoader::load .\res\model\Clock\Clock.fbx
06:21:17.365 : LOAD FBX MODEL .\res\model\Clock\Clock.fbx
06:21:17.378 : ModelLoader::load .\res\model\Transparent_Box_2(1)\Clock_Hand.fbx
06:21:17.378 : LOAD FBX MODEL .\res\model\Transparent_Box_2(1)\Clock_Hand.fbx
06:21:17.399 : ModelLoader::load .\res\ModernCity\model\AirCondition\AirCondition.fbx
06:21:17.399 : LOAD FBX MODEL .\res\ModernCity\model\AirCondition\AirCondition.fbx
06:21:17.449 : ModelLoader::load .\res\model\BlackBox_2\sb_obj_sample000_Box.fbx
06:21:17.449 : LOAD FBX MODEL .\res\model\BlackBox_2\sb_obj_sample000_Box.fbx
06:21:17.450 : gen shaderprogram GameView
06:21:18.825 : ModelLoader::load .\res\SmileObjectsVol1\model\table_B(2)\table_B.fbx
06:21:18.825 : LOAD FBX MODEL .\res\SmileObjectsVol1\model\table_B(2)\table_B.fbx
06:21:18.849 : ModelLoader::load .\res\ModernCity\model\Locker\Locker.fbx
06:21:18.849 : LOAD FBX MODEL .\res\ModernCity\model\Locker\Locker.fbx
06:21:18.882 : ModelLoader::load .\res\ModernCity\model\DustBox\DustBox.fbx
06:21:18.882 : LOAD FBX MODEL .\res\ModernCity\model\DustBox\DustBox.fbx
06:21:18.966 : ModelLoader::load .\res\Nature\model\Tree02\Tree02.fbx
06:21:18.966 : LOAD FBX MODEL .\res\Nature\model\Tree02\Tree02.fbx
06:21:25.648 : ModelLoader::load .\res\model\BlackBox_2\sb_obj_sample000_Box.fbx
06:21:25.648 : LOAD FBX MODEL .\res\model\BlackBox_2\sb_obj_sample000_Box.fbx
06:21:26.265 : ModelLoader::load .\res\model\BlackBox_2\sb_obj_sample000_Box.fbx
06:21:26.265 : LOAD FBX MODEL .\res\model\BlackBox_2\sb_obj_sample000_Box.fbx
06:21:32.951 : enter mip proc 256
06:21:33.516 : enter mip proc 128
06:21:33.658 : enter mip proc 64
06:21:33.693 : enter mip proc 32
06:21:33.702 : enter mip proc 16
06:21:33.707 : billboard add 000001D97AF50510 45
06:21:33.714 : billboard remove 000001D98E83FD60 43
06:21:33.733 : ModelLoader::load .\res\MapCollection\model\Bench\Bench.fbx
06:21:33.733 : LOAD FBX MODEL .\res\MapCollection\model\Bench\Bench.fbx
06:21:33.747 : ModelLoader::load .\res\model\mob_male_wait\mob_male_wait.fbx
06:21:33.747 : LOAD FBX MODEL .\res\model\mob_male_wait\mob_male_wait.fbx
06:21:33.762 : ModelLoader::load .\res\model\mob_male_walk\mob_male_walk.fbx
06:21:33.762 : LOAD FBX MODEL .\res\model\mob_male_walk\mob_male_walk.fbx
06:21:33.765 : ModelLoader::load .\res\model\mob_male_run\mob_male_run.fbx
06:21:33.765 : LOAD FBX MODEL .\res\model\mob_male_run\mob_male_run.fbx
06:21:33.768 : ModelLoader::load .\res\model\mob_male_suprised\mob_male_suprised.fbx
06:21:33.768 : LOAD FBX MODEL .\res\model\mob_male_suprised\mob_male_suprised.fbx
06:21:33.778 : ModelLoader::load .\res\model\mob_male_typing\mob_male_typing.fbx
06:21:33.778 : LOAD FBX MODEL .\res\model\mob_male_typing\mob_male_typing.fbx
06:21:33.783 : ModelLoader::load .\res\model\mob_male_Texting\mob_male_Texting.fbx
06:21:33.783 : LOAD FBX MODEL .\res\model\mob_male_Texting\mob_male_Texting.fbx
06:21:33.786 : ModelLoader::load .\res\model\mob_male_toilet\mob_male_toilet.fbx
06:21:33.786 : LOAD FBX MODEL .\res\model\mob_male_toilet\mob_male_toilet.fbx
06:21:33.821 : billboard remove 000001D98E83E910 44
06:21:33.825 : ModelLoader::load .\res\SmileObjectsVol1\model\01_hous(3)\HouseUshizo.fbx
06:21:33.825 : LOAD FBX MODEL .\res\SmileObjectsVol1\model\01_hous(3)\HouseUshizo.fbx
06:21:33.834 : billboard add 000001D8FE70A5A0 46
06:22:03.942 : billboard add 000001D98E83E0F0 47
06:22:06.600 : billboard remove 000001D98E83E0F0 47
06:22:54.372 : billboard remove 000001D97AF50510 45
06:22:54.372 : billboard remove 000001D8FECD4320 3
06:22:54.372 : billboard remove 000001D8FECD1670 4
06:22:54.372 : billboard remove 000001D8FE70A5A0 46
06:22:54.377 : billboard remove 000001D97A428F50 33
06:22:54.377 : billboard remove 000001D97A429770 34
06:22:54.377 : billboard remove 000001D97A42BC00 35
